• What it is to perform in actual PCap conditions
• Hyper-reality: how performance in gaming differs from other genres
• What you must bring to the table and what to expect
• How to apply your training and experience to the gaming world
• How to make the animators’ jobs easier
• How to audition for VO and Performance Capture
• The critical importance of cold-reading and strong choices
• Survival – adapting to the pace, the vocal and physical workout
• The language, industry background, etiquette, and dos and don’ts
• And a ton more
Send your headshot, résumé and on-camera and voice demos (if you have them) to:
training@mocapu.ca
Due to the volume of submissions, we regret we can only respond to accepted participants.
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